Not a lot to report this week. I’ve been moodboarding and noodling on character designs for the Untitled Christmas Otome Game, but other than that I haven’t had much game time.
Untitled Christmas Otome Game
UCOG: Thinning Cast Bloat
Except somehow all this time I thought having twelve datable characters was a fine and acceptable thing to do as a solo dev. Twelve! It’s like the twelve days of Christmas! That’s fun and thematic! And they’re all just so important, I couldn’t possibly do without any of them, right??